Why MS is Bad for the Gaming Industry
This is one of the richest companies in the world and yet they’re happy to rip off their loyal (read blind) customers with shoddy hardware, overpriced add-ons and a $50 a year laggy peer to peer service.
One of SDF’s fine readers sent us in this image to illustrate this point further with a list of all the proprietary hardware MS is shoving down our throats. Too oft this accusation is leveled at Sony but the image below is quite revealing…
Facts is facts. Can’t argue with that XFans.







why is a chef asking me “which one has more propritary tech?”
also, all that means is that microsoft developed most of the parts in the 360 instead of outsourcing most of its development
on an unrelated matter, I like how your logo is a crab, I managed to identify what kind of crab it is, its Phthirus pubis.
Gotta go with Fatman on this one. MS developed most of it’s hardware in-house so they could get it to do exactly what they wanted. Sony just got some superglue and tape and stuck all sorts of high tech machinery together. Like a prom dress made from old rags…
And don’t lie that one of your readers made that image. Just come out and admit that you made it yourselves.
Ladys (Fatmam and Karachi) Sony is been around since the 50s or longer go to Wikipedia to find out, Well anyways why would you defend a company that make you pay 3x more that what the lower product cost to made and is only going to last 1 or 2 years but with Sony everything they made survive almost 10 years. you get better quality for your money.
Karachi King is right. In fact, the PS3 was originally designed to have two Cell processors. But the idea turned out to be terrible, so the nVidia graphics processor replaced one of those two Cell processors late in the PS3 development cycle. That’s why the PS3 is so hard to develop for.
Sorry, SDF, but I’ve had my 360 for nearly two years and it never broke down. To add more gas to the fire, the only thing that pushed my overall 360 pricing above the PS3 was games; with a packed in headset, ethernet cable, HD cables, and harddrive, I got everything I need without having to buy a bunch of add-ons, and to make things even better, I’m given the choice of having a high def player, which I know a certain somebody wasn’t.
Oh, and one more thing:
“but with Sony everything they made survive almost 10 years.”
Maybe on the market lifespan… but a friend of mine went through five PS2s. Disc read error, anyone? In case anybody forgotten, the problem was so bad that there was almost a recall.
How is this bad for the industry? Propritary stuff has been aroun forever.
Remember when sony intriduced memeory card and forced people to pay 50 dollars on TOP of their original purchase for the priviledge of saving?
Laggy peer to peer service? Have you even played Xbox Live? The only reason XBL costs 13 cents a day($50 a year)is because it offers a top of the line online service. You will be hard pressed to find anyone in the industry that has anything bad to say abouty XBL, yet it happens so often that XBL is compared to Sony’s online service (whatever its name is) and XBL always wins. It must be because of its laggy peer to peer gaming right? I’m not quite sure why proprietary technology is a bad thing though. Maybe Sony is just bitter because they keep trying to push their new formats (Remember the UMD?) and no one is buying them. lol
This is such a bad argument… SONY is the king of crappy proprietary hardware and formats … cmon Atrac, memory stick micro v2, mini disc, UMD , and the list goes on.
there is only one thing that matters if it is proprietary or not, the disc format. so in reality your crappy graphic should say MS- 0/1 Sony- 1/1
Also, you left a bunch of shit out. Where is the GPU? Do the output cables matter more than the Processor?
I went through 2 Playstations, and 3 Playstation 2s.
Yeah I do remember the disc read error. After the 3rd PS2 succumbed to it I stopped bothering, never bought a replacement.
My friends Xbox lasted from the day he bought it, to the day he got a part exchange for a 360… He bought his Xbox the day they came out.
so because microsoft made most of the 360 themselves it means their evil and bad for the gaming community?!?
i always thought having an overpriced gaming system, lack of quality games and and a company with a horrible track record of supporting failed disc formats
honestly though, the only company thats good for the gaming community is nintendo
Live is not a peer to peer service, where do fools come up with this stuff?
It sounds like a bunch of 13 yr olds are making these articles up, M$ is keeping their hardware made by themselves so their ruining gaming companies such as SeaGate and Sun!? Those aren’t even gaming companies to begin with……XD
Second Sony is the one that should be ashamed of itself for making it so hard for developers to produce games for it and no major profit turnouts on their games. Cell processors and Blu Ray make sure your development costs are sky high, no help from Sony to the publishers about their complicated new programming language and late dev kits makes sure that games are always getting released months after the 360 release, and a small user base of around 4 mill makes sure that profit is kept to minimum if any.
I think Sony is the one killing the gaming industry.
Also that laggy “Peer to Peer” (it’s not peer to peer BTW it’s a dedicated server run by M$ that rarely lags unlike Sony’s Network) is actually helping small gaming companies, because of it small XBLA titles are allowed to run online without the publisher worrying about putting resources into it because the entire server is run on M$’s money (from XBL $50 charge). With that there is a dedicated server that NEVER crashes, never lags on downloads or games, and keeps the money of publishers in their pockets so they can make better games.
That’s why you get Sega releasing Virtua Tennis and Fighter online on the 360 and no online for PS3.
Research all of this please.