August 17th, 2007 BennyB

SPOnG: Maybe one of the problems for Sony is that Wii has been such a phenomenon in terms of sales that there is perhaps a tendency for people to compare PS3 sales unfavourably with Wii.
Jamie Macdonald: Could I just point something out – that PlayStation 2 is still outselling Wii in all the major markets. End of story.
Source: Spong
Looks like Wii won’t even be able to catch PS2. Get ready for another Sony dominated generation.
Posted in Industry News, Other Systems, Playstation 2 | 17 Comments »
August 17th, 2007 BennyB

In2Games to unveil motion-sensing peripherals for PS2 games at the Leipzig Gaming Convention
The first six titles will be available at retail in time for Christmas for £29.99.
The games – which include Realplay Tennis, Realplay Pool, Realplay Golf, Realplay Racing, Realplay Bowling and Realplay Puzzlesphere – are made for use with wireless controllers that emulate tennis rackets, pool cues, golf clubs and steering wheels, amongst others.
The motion-sensing technology used in the peripherals is called Freedom. It is currently still in development, having recently attracted £7.6 million in venture capital funding.
In2Games will be hoping to tap into the huge popularity of existing wireless gaming controllers such as that of Nintendo’s Wii.
Source: http://www.mcvuk.com/news/28074/Wii-style-controller-to-hit-PS2
Posted in Industry News, Playstation 2, Playstation 3 | 12 Comments »
July 27th, 2007 BennyB

From Jaffe’s Blog
We have a 3 game console/handheld exclusive deal with Sony and hope to have our first original game out sometime in 2008. In the meantime, we’ll be putting out a port of TWISTED METAL: HEAD ON this Xmas season. The port- going from PSP to PS2- is pretty cool for a port because:
- It has the original HEAD ON title but it’s now running at 60fps and has resed up textures as well as some gameplay tweaks.
- It has 5-7 levels from the never released TWISTED METAL BLACK: PART II.
- It has a documentary on the history of the series.
As soon as I can reveal more about our new titles, I will share all. Maybe in the next 8-12 months, I would imagine, but who knows.
Again, we are working with Sony and that just feels great. We met with some other interested parties but at the end of the day, Sony is our home, our family, and we’re really thrilled and honored they wanted to work with us and continue the relationship we’ve spent almost 15 years cultivating. So in many ways, it’s like very little has changed, other than the pay cut ☺.
Source: David Jaffe’s Blog
Should be interesting to see what his new company comes up with.
Posted in Playstation 2, Playstation 3, Playstation Network, Playstation Portable | No Comments »
July 27th, 2007 BennyB
FOSTER CITY, Calif., July 27 — Sony Computer Entertainment America Inc. (SCEA) today announced an exclusive game development deal with Eat, Sleep, Play(TM), a new software development company formed by legendary game creators David Jaffe and Scott Campbell. Under the agreement, Eat, Sleep, Play is signed on for a multi-year, multi-title deal to create titles for the PlayStation family of products, with the first slated for release in 2008.
Based in Utah, Eat, Sleep, Play is a newly formed company founded by David Jaffe, a former creative director for SCEA’s Santa Monica Studios; and Scott Campbell, the founder of Incognito Entertainment, a dedicated development studio also under the SCEA Santa Monica Studios banner. Jaffe is perhaps best known as the co-creator and game director behind the multi-million PlayStation(R) platform franchises Twisted Metal(R) on PS one(R) & PlayStation(R)2 and God of War(R) on PlayStation 2. Campbell, a long-time collaborator with Jaffe and co-creator of the Twisted Metal titles, is currently receiving industry praise for Incognito’s PLAYSTATION(R)3 (PS3(TM))-exclusive online air and ground combat game Warhawk(TM). Additionally, Jaffe and Campbell recently collaborated efforts on Calling All Cars(TM), a popular exclusive downloadable title for PLAYSTATION(R)Network.
In addition to the multi-year, multi-title deal to create titles for the PlayStation family of products, the company will also be creating Twisted Metal(R): Head On for PlayStation 2, which is scheduled to be released this winter. Twisted Metal: Head On will feature lost levels from the never released Twisted Metal: Black(R) Part II and a documentary on the series.
“We are extremely pleased to be working with David and Scott and supporting them in their new endeavor,” said Shuhei Yoshida, senior vice president, product development, SCEA. “Through hit after hit, they have established themselves as two of the most talented individuals this industry has ever seen, and I look forward to seeing what kind of further gaming innovation they can bring to the PlayStation brand through our new development deal.”
In conjunction with today’s news, SCEA confirmed that the core members of the Incognito team responsible for Warhawk will remain within the SCEA Santa Monica Studios fold, headed up by Dylan Jobe, and will continue to produce content for this highly-anticipated title. Jobe, game director for Warhawk, is known for his work on the popular hit titles War of the Monsters(TM) and Twisted Metal: Black(R) for PlayStation 2.
Source: Sony Computer Entertainment America Inc.
Posted in Playstation 2, Playstation 3, Playstation Portable | No Comments »